Installation
We use CMake to build LDA++. We have tested it on Ubuntu 14.04 and 16.04 as well as Cent OS 6.5 . LDA++ when built creates the following targets.
- ldaplusplus.(so|a|dll|lib) depending on build options
- slda, lda and fslda that build the console applications
- check that builds and runs the tests
- bench that builds a couple of benchmark applications
The first 4 are built by default. The build system checks the dependencies and enables the above targets depending on the availability of the dependencies. ldaplusplus.(so|a|dll|lib) is the minimum that will ever be built.
Library dependencies
LDA++ depends strongly on Eigen for all matrix and vector mathematics. It depends on Docopt for parsing command line arguments in all console applications. And finally it depends on GTest for compiling and running the tests. C++11 is also required as well as some kind of threads supported by the standard library.
If Eigen is missing nothing will be built. If Docopt is missing the library will be built but the console applications will not and if GTest is missing the tests will not be built.
Building with CMake
One can probably run CMake using a GUI or a different shell but the following has been tested in bash.
# Create a build directory
mkdir build && cd build
# this will build with optimizations on ready for use
cmake -DCMAKE_BUILD_TYPE=Release ..
# this is what we use for debugging with gdb but one could even try 'Debug'
cmake -DBUILD_SHARED_LIBS=OFF -DCMAKE_BUILD_TYPE=RelWithDebInfo ..
# this can be used to install the library in a specific directory
cmake -DCMAKE_INSTALL_PREFIX=/usr/local -DCMAKE_BUILD_TYPE=Release ..
# Build the library and the console applications
make
# Install the library, the console applications and the header files
# (might require sudo or root access)
make install
# Build and run the tests
make check
# Build the benchmarks (they must be run manually)
make bench
Bash completion
The console applications do provide an extensive help
but to make things even easier we provide a bash completion script. One can
find this script at the project root under the name bash_completion.sh
and
install it manually but for standard platforms we also provide the custom make
target autocomplete
.
Automatic installation
The following code assumes that CMake was able to find the bash_completion.d
folder and will attempt to install the autocomplete script automatically via
make autocomplete
.
mkdir build && cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
make -j4
sudo make install
sudo make autocomplete
# Reopen the shell or source /etc/bash_completion.d/ldaplusplus
lda [Tab]
lda tra
lda tra[Tab][Tab]
train transform
lda train --[Tab][Tab]
--compute_likelihood --e_step_tolerance --initialize_seeded --random_state --workers
--continue --help --iterations --snapshot_every
--e_step_iterations --initialize_random --quiet --topics
Manual installation
The following commands can be used to install manually the autocomplete script in any UNIX like environment (Mac OSX for instance). We assume that the current directory is the project root.
mkdir -p ~/bin
cp bash_completion.sh ~/bin/ldaplusplus_completion.sh
echo >>~/.bash_profile
echo "# LDA++ autocomplete" >>~/.bash_profile
echo "source \${HOME}/bin/ldaplusplus_completion.sh" >>~/.bash_profile
source ~/bin/ldaplusplus_completion.sh
# Now we are all set
lda [Tab]
lda tra
lda tra[Tab][Tab]
train transform
lda train --[Tab][Tab]
--compute_likelihood --e_step_tolerance --initialize_seeded --random_state --workers
--continue --help --iterations --snapshot_every
--e_step_iterations --initialize_random --quiet --topics